Built by a producer, not a committee.
EHawkAudio is an independent audio software company. We make one thing at a time, and we make it properly.
VoxBrain started from a frustration every producer knows: the vocal is the record, and getting it right takes an hour of the same moves you made yesterday. Cut the mud. Tame the esses. Get the level under control. Do it again tomorrow on a different voice, where all the numbers are different.
The tools that claim to automate that mostly do not. They apply a preset and call it intelligence — the same chain whatever you feed them, with no idea whether your take is noisy, dull, sibilant or already fine. Worse, they will not tell you what they did, so you learn nothing and you cannot argue.
What we believe
Measure first, decide second. Every move comes from a measurement of the recording in front of it. If your noise floor is −60 dB you do not get a gate. If it is −30 dB you get one, set to your floor.
Show your working. The report opens with what the plugin heard before what it did about it. A conclusion without evidence is a preset wearing a lab coat.
The producer is in charge. Lock anything and the AI will not touch it — and it will say so. Nothing is hidden, nothing is irreversible, and one Undo takes back a whole pass.
You own what you bought. Perpetual licences. No subscription, no phone-home, no feature that stops working because a server went away.
EHawkAudio is a small independent operation — the same person writes the DSP, answers the support email, and uses the plugin on their own records. That is not a line about being scrappy; it is why bugs get fixed in days rather than release cycles, and why the roadmap is decided by what users actually ask for.
Where we are
VoxBrain 1.0 ships for Windows as VST3 and Standalone, in active development, with updates free for life.
What is next
A macOS build, more genre profiles, and a routing view for parallel and send chains. Users decide the order.
How to reach us
One inbox, answered by the person who wrote the code. Say hello.